GTA: The Trilogy – Definitive Edition gets its first post-launch update

Grand Theft Auto: The Trilogy – The Definitive Edition is getting an update that will bring several bug fixes and improvements. The remastered bundle includes Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas. Developer Rockstar Games has issued an apology to players for any problems they experienced while playing any of the three games. The classic edition of the three GTA games is coming soon to PC via a special bundle that will be made available again on the Rockstar Store. The Classic Editions were removed after the launch of the remastered bundle.

to apologize via a blog post, Rock Star mentioned that grand theft auto:trilogy — The Definitive Edition will soon receive a series of updates that will bring bug fixes and improvements. Rockstar Games also mentioned that they know that these three games – Grand Theft Auto III, Grand Theft Auto Vice City, And Grand Theft Auto San Andreas – Did not live up to players’ expectations and they are working on fixing the issues.

Here’s what Rockstar said:

We would like to sincerely apologize to all those who have faced problem in playing these games.

The Grand Theft Auto series – and the games that make up this iconic trilogy – are as special to us as we know they are to fans around the world. Updated versions of these classic games did not launch in a state that meets our own standards of quality, or the standards expected by our fans.

We have a plan to address the technical issues and improve each and every game going forward. With each planned update, games will reach the level of quality they deserve.

Rockstar mentioned that it will be adding back the classic PC versions of the three games to the Rockstar Store shortly as a special bundle. It also said, “Everyone who has purchased Grand Theft Auto: The Trilogy – Definitive Edition for PC from the Rockstar Store until June 30, 2022, will receive these Classic Editions in their Rockstar Games Launcher library at no additional cost. ” Players will be notified when the game is available.

In addition, Rockstar also announced a whole bunch of bug fixes and improvements for Grand Theft Auto: The Trilogy – Definitive Edition on PC, PlayStation 5, PlayStation 4, Xbox Series S/Series X, and Xbox One. what is here patch notes Reading:

General – All Platforms

• Several localization issues were fixed
• Fixed multiple instances of missing or misaligned collisions
• Fixed multiple instances of holes in the map
• Fixed multiple instances of incorrect or incorrect textures
• Fixed multiple instances of camera clipping through objects
• Fixed multiple instances of incorrect subtitles being displayed
• Fixed multiple instances of incorrect help text being displayed
• Multiple instances of lost items fixed
Several instances of problems with the character model are fixed in the cutscene.
• Fixed multiple instances of audio lines being skipped, delayed, or repeated

Grand Theft Auto III – Definitive Edition

• Fixed issues with blurry camera cuts and transitions during Grand Theft Aero cutscenes
• Fixed an issue where the Pay ‘n’ Spray doors were locked, preventing players from entering
• Fixed an issue where game stalls and props appeared in Gone Fishing cutscenes
• Fixed an issue where the player would fail the mission with a message to the thieves after the cutscene plays “A thief is dead”
• Fixed a last request mission failure due to Asuka falling from a boat
• Fixed an issue with missing GPS routes when driving Curly Bob in a taxi during mowing missions
• Fixed an issue with the damage meter not displaying correctly in Mission Escort Service
• Fixed an issue with a hole in the map allowing players to quickly access Staunton Island
• Mission Big ‘n’ Weeny. Fixed an issue with Cloud floating in the cutscene for
• Mission Luigi’s Girls. Fixed an issue where character models were not animating during cutscenes for
• Fixed an issue where character models were not animation during cutscenes for Mission Give Me Liberty
• Fixed an issue where the player could increase his running speed by quickly swapping weapons
• Fixed an issue with game crashes when entering a vehicle after completing Triad War (Xbox Series X|S, Xbox One)
Fixed an issue when the “Dispose of Evidence” achievement was not unlocked after completing Dead Skunk in Trunk Mission (Xbox Series X|S, Xbox One)

Grand Theft Auto: Vice City – Definitive Edition

• Fixed an issue where players were unable to rotate the camera up or down while driving at high speeds
• Fixed an issue with firetruck lights flashing inconsistently
• Fixed a problem with GPS route display during Mission Autoside
• Fixed an issue where the Pay ‘n’ Spray doors were locked, preventing players from entering
• Fixed an issue with multiple GPS routes visible during Gun Runner and Psycho Killer missions
• Fixed an issue with the Hit Rate UI not displaying properly during Mission Gun Runner
• Fixed an issue with trees showing up incorrectly in cutscenes for Mission the Chase
• Fixed an issue with Tommy Versetti’s character model moving into T-pose during the cutscene for In the Beginning
• Fixed an issue with language settings not being changed after reboot (Nintendo Switch)
• Fixed an issue with game crashing when switching from TV mode to Table mode during the loading screen
• Fixed an issue where the prompt “Error: Trying to allocate texture from video memory! Make sure your video card has the minimum required memory, try lowering the resolution” North Point Mall (Xbox Series X) |S,) appears when searching. Xbox one)
• Fixed an issue with the camera popping during cutscenes for Mission All Hands on Deck (Xbox Series X|S, Xbox One)

Grand Theft Auto: San Andreas – Definitive Edition

• Fixed the issue of rain visual effects
• Fixed the issue of camera spinning too fast when blood bowl ends or fails
• Fixed the problem of camera misalignment when returning to gameplay after finding Sweets in a family reunion mission
• Fixed a missing bridge issue in Flint County
• Fixed an issue where players could be armed while swimming that could cause a problem with weapons clipping through the character’s body
• Fixed an issue with incorrect swimming help text displayed
• Fixed an issue with the results screen appearing at the start of Bike School – Jump and Stoppy
• Fixed an issue with gray pedestrians around Willowfield and the Playa del Seville area
• Fixed a problem with partially translucent pedestrian visibility in Just Business cutscenes
• Fixed a problem with legal text not being displayed properly
• Fixed the issue of Enforcer lights not flashing
• Fixed an issue with players not being able to kill Paul and Macker before starting the cutscene for Mission Don Peyote
• Fixed an issue where the cutscene would start in the middle of a mission and then fade to black before restarting during the mission. Sayonara Salvatore
Fixed an issue when selecting to retry from the last checkpoint on Mission High Stakes, Low Rider where the game would resume from the beginning
• Fixed an issue with an Invincible enemy during Mission Los Desperdos
• Fixed an issue with inverted float controls when set to On or Off
• Fixed an issue with target sensitivity for the Pistol Ammu-Nation Challenge
• Fixed the problem of blocking progress due to premature sweet kills during missions Green Saber
• Fixed an issue where the help text would not disappear that prevented the muscle condition growing in any gym
• Fixed an issue with incorrect time display when collecting rings during BMX or NRG-500 challenges
• Fixed an issue with the camera malfunctioning during the In the Beginning cutscene
• Fixed an issue where some character models were not animating during some cutscenes
• Fixed a problem with players stuck behind the Clukin Bell counter (Xbox Series X|S, Xbox One)
• An issue has been fixed where police officers can be seen swimming in front of a police car during a family reunion cutscene (Xbox Series X|S, Xbox One).
• Fixed an issue with pedestrian weapon accuracy (Xbox Series X|S, Xbox One)


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